Games as Platform
From Horizon Project
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[edit] Horizon Metatrend: Games as Pedagogical Platforms
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- From Age of Empires to Zork: Using Games in the Classroom | Academic Commons
Very nice article about using Games in the Classroom from Todd Bryant. (Hat tip to Jo McLeay's plurk about this one.) - MILLEE: English Literacy through Games on the Third Screen | MobileActive.org
- Center for Computer Games Research Copenhagen
Gaming in University - TED | Talks | Will Wright: Toys that make worlds (video)
"In Spore, Wright encourages users to create not households, as in The Sims, or cities, as in SimCity, but the entire universe, from single-celled life forms to galactic physics." - Top News - Gaming helps students hone 21st-century skills
- Motley Crue releases single on Rock Band
Rock 'n' roll bad boys Motley Crue will become the first group to release a new single through Rock Band, the developer of the wildly popular game. - Avatar Machine
replicates the aesthetics and visuals of third person gaming, allowing the user to view themselves as a virtual character in real space via a head mounted interface. The system potentially allows for a diminished sense of social responsibility - Top News - Students want more use of gaming technology
Students speaking out on the want of more gaming technology. - Digital Culture, Play, and Identity - The MIT Press
This book examines the complexity of World of Warcraft from a variety of perspectives, exploring the cultural and social implications of the proliferation of ever more complex digital gameworlds. - Becta Government & partners - Research - Introduction - Emerging technologies for learning: volume 3 (2008): article summaries


